[CS:S/CS:GO]Weapon restrict 3.1.4 (RUS)
Описание:
1. Позволяет Админам запрещать или ограничивать определенное оружие!
2. Также можно запретить для определенной команды, 
СТ или 
Т! 
3. Имеется возможность поставить ножевой раунд или раунд на пистолетах! 
4. Также в плагине имеется свой Разминочный раунд на гранатах и т.д
5. Админы могут сбрасывать бомбу 
С4 с 
Террориста, либо ограничить её!
6. Плагин добавляется сам в основное админ-меню 
SourceMod
7. Требования: 
Metamod v1.9.2 и выше 
SourceMod v1.5.0 и выше 
SDK Hooks v2.2 и выше
Weapon cvars:
[spoiler]
PHP код:
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:ak47 
// - 
// Default: "-1" 
sm_restrict_ak47_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:ak47 
// - 
// Default: "-1" 
sm_restrict_ak47_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:aug 
// - 
// Default: "-1" 
sm_restrict_aug_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:aug 
// - 
// Default: "-1" 
sm_restrict_aug_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:awp 
// - 
// Default: "-1" 
sm_restrict_awp_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:awp 
// - 
// Default: "-1" 
sm_restrict_awp_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:c4 
// - 
// Default: "-1" 
sm_restrict_c4 "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:deagle 
// - 
// Default: "-1" 
sm_restrict_deagle_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:deagle 
// - 
// Default: "-1" 
sm_restrict_deagle_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:defuser 
// - 
// Default: "-1" 
sm_restrict_defuser "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:elite 
// - 
// Default: "-1" 
sm_restrict_elite_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:elite 
// - 
// Default: "-1" 
sm_restrict_elite_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:famas 
// - 
// Default: "-1" 
sm_restrict_famas_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:famas 
// - 
// Default: "-1" 
sm_restrict_famas_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:fiveseven 
// - 
// Default: "-1" 
sm_restrict_fiveseven_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:fiveseven 
// - 
// Default: "-1" 
sm_restrict_fiveseven_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:flashbang 
// - 
// Default: "-1" 
sm_restrict_flashbang_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:flashbang 
// - 
// Default: "-1" 
sm_restrict_flashbang_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:g3sg1 
// - 
// Default: "-1" 
sm_restrict_g3sg1_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:g3sg1 
// - 
// Default: "-1" 
sm_restrict_g3sg1_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:galil 
// - 
// Default: "-1" 
sm_restrict_galil_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:galil 
// - 
// Default: "-1" 
sm_restrict_galil_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:glock 
// - 
// Default: "-1" 
sm_restrict_glock_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:glock 
// - 
// Default: "-1" 
sm_restrict_glock_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:hegrenade 
// - 
// Default: "-1" 
sm_restrict_hegrenade_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:hegrenade 
// - 
// Default: "-1" 
sm_restrict_hegrenade_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:knife 
// - 
// Default: "-1" 
sm_restrict_knife_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:knife 
// - 
// Default: "-1" 
sm_restrict_knife_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:m249 
// - 
// Default: "-1" 
sm_restrict_m249_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:m249 
// - 
// Default: "-1" 
sm_restrict_m249_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:m3 
// - 
// Default: "-1" 
sm_restrict_m3_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:m3 
// - 
// Default: "-1" 
sm_restrict_m3_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:m4a1 
// - 
// Default: "-1" 
sm_restrict_m4a1_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:m4a1 
// - 
// Default: "-1" 
sm_restrict_m4a1_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:mac10 
// - 
// Default: "-1" 
sm_restrict_mac10_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:mac10 
// - 
// Default: "-1" 
sm_restrict_mac10_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:mp5navy 
// - 
// Default: "-1" 
sm_restrict_mp5navy_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:mp5navy 
// - 
// Default: "-1" 
sm_restrict_mp5navy_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:nvgs 
// - 
// Default: "-1" 
sm_restrict_nvgs_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:nvgs 
// - 
// Default: "-1" 
sm_restrict_nvgs_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:p228 
// - 
// Default: "-1" 
sm_restrict_p228_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:p228 
// - 
// Default: "-1" 
sm_restrict_p228_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:p90 
// - 
// Default: "-1" 
sm_restrict_p90_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:p90 
// - 
// Default: "-1" 
sm_restrict_p90_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:scout 
// - 
// Default: "-1" 
sm_restrict_scout_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:scout 
// - 
// Default: "-1" 
sm_restrict_scout_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:sg550 
// - 
// Default: "-1" 
sm_restrict_sg550_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:sg550 
// - 
// Default: "-1" 
sm_restrict_sg550_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:sg552 
// - 
// Default: "-1" 
sm_restrict_sg552_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:sg552 
// - 
// Default: "-1" 
sm_restrict_sg552_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:smokegrenade 
// - 
// Default: "-1" 
sm_restrict_smokegrenade_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:smokegrenade 
// - 
// Default: "-1" 
sm_restrict_smokegrenade_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:tmp 
// - 
// Default: "-1" 
sm_restrict_tmp_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:tmp 
// - 
// Default: "-1" 
sm_restrict_tmp_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:ump45 
// - 
// Default: "-1" 
sm_restrict_ump45_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:ump45 
// - 
// Default: "-1" 
sm_restrict_ump45_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:usp 
// - 
// Default: "-1" 
sm_restrict_usp_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:usp 
// - 
// Default: "-1" 
sm_restrict_usp_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:vest 
// - 
// Default: "-1" 
sm_restrict_vest_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:vest 
// - 
// Default: "-1" 
sm_restrict_vest_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:vesthelm 
// - 
// Default: "-1" 
sm_restrict_vesthelm_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:vesthelm 
// - 
// Default: "-1" 
sm_restrict_vesthelm_t "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: xm1014 
// - 
// Default: "-1" 
sm_restrict_xm1014_ct "-1" 
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon: xm1014 
// - 
// Default: "-1" 
sm_restrict_xm1014_t "-1"  [/spoiler]
Warm Up Cvars:
[spoiler]
PHP код:
// Если 1, то дружественный огонь по своим включен во время разминки. Если 0 - выключен 
// - 
// По умолчанию: "1" 
sm_warmup_disable_ff "1" 
// Включить разминочный раунд. 
// - 
// По умолчнию: "1" 
sm_warmup_enable "1" 
// Включить бесконечные гранаты в разминочном раунде 
// - 
// По умолчнию: "1" 
sm_warmup_infinite "1" 
// Автореспаун игроков во время разминочного раунда 
// - 
// По умолчнию: "1" 
sm_warmup_respawn "1" 
// Ожидание перед автореспауном 
// - 
// По умолчнию: "0.5" 
sm_warmup_respawn_time "0.5" 
// Длительность разминочного раунда 
// - 
// По умолчнию: "45" 
sm_warmup_time "45"  [/spoiler]
Other Cvars:
[spoiler]
PHP код:
// Установите 0 чтобы разрешить подъем АВП, ТОЛЬКО если оно находится  ниже максимально допустимого значения. Установите 1 чтобы использовать  метод sm_allow_restricted_pickup. 
 // - 
 // Default: "1" 
 sm_allow_awp_pickup "1" 
 // Установите 0 чтобы разрешить поднимать оружие ТОЛЬКО если оно  находится ниже максимально допустимого значения. Установите 1 чтобы  разрешить ограничение подъема оружия. 
 // - 
 // Default: "0" 
 sm_allow_restricted_pickup "0" 
 // Если включено ограничение, считать ботов за игроков. 
 // - 
 // Default: "1" 
 sm_perplayer_bots "1" 
 // Включить ограничение АВП по числу игроков 
 // - 
 // Default: "0" 
 sm_perplayer_restrict "0" 
 // Если включено ограничение, спекторы будут считаться за игрока 
 // - 
 // Default: "1" 
 sm_perplayer_specs "1" 
 // Включает админу имуннитет, админ может покупать запрещенное оружие. Изменить флаг sm_restrict_immunity_level. 
 // - 
 // Default: "0" 
 sm_weapon_restrict_immunity "0" 
 // Звук в игре, когда оружие ограничено (оставьте пустым для отключения) 
 // - 
 // Default: "sound/buttons/weapon_cant_buy.wav" 
 sm_restricted_sound "sound/buttons/weapon_cant_buy.wav"  [/spoiler]
Админские команды:
[spoiler]
PHP код:
//Запретить оружие 
//Используйте команду sm_restrict <weapon|all|group> <amount> <both|ct|t> 
//Примеры 
// 
// sm_restrict deagle 0 
// sm_restrict @all 1 ct 
// sm_restrict pistols 0 t 
// 
//Флаг: ConVar 
// 
sm_restrict 
//Отменить ограничение 
//Используйте команду sm_unrestrict <weapon|all|group> <both|ct|t> 
//Примеры 
// 
// sm_unrestrict deagle 
// sm_unrestrict @all ct 
// sm_unrestrict pistols t 
// 
//Флаг: ConVar 
// 
sm_unrestrict 
//Установить следующий раунд как ножевой раунд 
//Флаг: ConVar 
// 
sm_knives 
//Установить слдующий раунд как раунда на пистолетах 
//Флаг: ConVar 
// 
sm_pistols 
//Заставить бомбу упасть 
//Флаг: Ban 
// 
sm_dropc4 
//Перезапуск орграничений 
//Флаг: ConVar 
// 
sm_reload_restrictions 
//Удаляет у игроков огрничение на оружие 
//Флаг: ConVar 
// 
sm_remove_restricted  [/spoiler]
Оригинал